Showing posts with label my process. Show all posts
Showing posts with label my process. Show all posts

Sunday, August 10, 2014

(Re)designing Audrey Bluewillow

Audrey is the main character in my fantasy novel, Bluewillow. Ultimately, my dream is to create a full-length comic based on the story, but that's still a long ways off. First, I'm just focusing on the first chapter - which will be about 8 pages in comic form. I'm still in the process of designing the characters. About a year ago, I came up with this turnaround for Audrey:


While this is a fairly decent design, I've learned so much more about character design and drawing in general since then. I started doing a bunch of sketches of Audrey (along with her lovable sidekick, Corridor Green), and I realized that my previous design wasn't quite adequate to represent her character fully.



Also, I realized that I wanted her design to be more focused on circles and spirals, not straight lines like in my original turnaround drawings. So I attempted to push those aspects some more, and I came up with this:


I'll still be refining her design, but I think I'm heading in a much better direction for this particular character. I may tone down the exaggerated eyes, for one thing, but I think I have a clearer idea of what I want her to look like.

What do you think of this new direction for Audrey? Could you see her as the main character in a graphic novel or webcomic?

Thursday, March 20, 2014

"Swamp Temple" Painting Process - Part 1

One of the things I've been doing lately is going back over my old stuff and figuring out what I've learned since I made it. I'm also putting together a new portfolio of visual development art, so I want it to be as good as possible. As I've been going through all this stuff on my laptop, I came across a digital painting I did two years ago for a scholarship application. This is what the original version looked like:


Eh, it's not terrible, but it still feels like it's lacking depth. There's not much story here, for one thing, but also the whole thing feels flat. The environment is not clearly defined, and the colors are a bit cliché. I felt like I could do better.

I opened up my original Photoshop file to look at what was beneath the final painting layers, and I found a wonderful series of color experiments I'd done with adjustment layers. Some of them are a little too wild for my taste, but they are still fun to look at. Here are a few of them:









When I came to the last one, I immediately became inspired and I knew I would have to retry this piece. I still have a lot to learn about art and composition, but I thought I could improve on this design.

Last night I sat down and messed around with the colors and composition in Photoshop. This is what I eventually came up with for the improved composition:


It's rough and unfinished, and I'll still probably tweak the composition as I start painting, but I think I fixed a few of the problems with it. I put the character in the foreground as a silhouette hoping that he would help the image convey a stronger sense of the story, and my hope is that this alternate color scheme is more mysterious or intriguing. What do you think? Is it more interesting? Which of the color experiments is your favorite?